on being “stuck”

So begins a new year, and I suppose another one of those blog posts where I muse on updating regularly here. It seems that I am actually not that great at maintaining a blog, at least regularly… and I regularly promise that I will remedy this! Indeed, I wondered what was causing me not to… Continue reading on being “stuck”

vulkan ubuntu 18.04 upgrade problems: the road to happiness

Maybe I should make “The Road To Happiness” a series or something, but I’ve been having some knotty little problems with getting the Vulkan SDK working since upgrading from my old Ubuntu 16.04 installation to the nice, shiny new Ubuntu 18.04. One of theĀ helpful things that happened was that my Vulkan SDK I downloaded from… Continue reading vulkan ubuntu 18.04 upgrade problems: the road to happiness

lwjgl, maven and the path to happiness

The world of gamedev tutorials and Java is a hazardous one. The internet is full of outdated, broken tutorials that use long-abandoned bindings to OpenGL, engines that use out of date libraries, shit “personal toolkits” that work fine for a particular developer but no-one else and all other kinds of nonsense. How do I know… Continue reading lwjgl, maven and the path to happiness