If like me you enjoy messing around with Vulkan, I’m sure you’ll be familiar with Renderdoc, the awesomest open-source graphics debugger ever. RenderDoc is a vital tool in sorting out most weird graphical errors that you’ll encounter in your graphics development adventures (it sure is for me), however on Linux things are a bit… homespun.… Continue reading installing renderdoc on linux: the road to happiness
on being “stuck”
So begins a new year, and I suppose another one of those blog posts where I muse on updating regularly here. It seems that I am actually not that great at maintaining a blog, at least regularly… and I regularly promise that I will remedy this! Indeed, I wondered what was causing me not to… Continue reading on being “stuck”
vulkan ubuntu 18.04 upgrade problems: the road to happiness
Maybe I should make “The Road To Happiness” a series or something, but I’ve been having some knotty little problems with getting the Vulkan SDK working since upgrading from my old Ubuntu 16.04 installation to the nice, shiny new Ubuntu 18.04. One of the helpful things that happened was that my Vulkan SDK I downloaded from… Continue reading vulkan ubuntu 18.04 upgrade problems: the road to happiness
lwjgl, maven and the path to happiness
The world of gamedev tutorials and Java is a hazardous one. The internet is full of outdated, broken tutorials that use long-abandoned bindings to OpenGL, engines that use out of date libraries, shit “personal toolkits” that work fine for a particular developer but no-one else and all other kinds of nonsense. How do I know… Continue reading lwjgl, maven and the path to happiness
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