lwjgl, maven and the path to happiness

The world of gamedev tutorials and Java is a hazardous one. The internet is full of outdated, broken tutorials that use long-abandoned bindings to OpenGL, engines that use out of date libraries, shit “personal toolkits” that work fine for a particular developer but no-one else and all other kinds of nonsense. How do I know… Continue reading lwjgl, maven and the path to happiness

strange delights

Last Sunday, I reviewed Doctor Mordrid, an early 1990s B-movie where the scriptwriters lost the rights to Doctor Strange and tried to rewrite the film to get around this, resulting in a somewhat odd but enjoyable movie that was heavily reminiscent of Doctor Strange but without being legally close enough for lawyer-fu to take place. So… Continue reading strange delights

shit film sunday: the strange tale of doctor mordrid

So, uh… it’s been quite a while without a blog post until now despite my promises to post regularly. I guess I’ll have to work on that… I have a passion for bad movies. Give me a choice between one of the newest CGI-laced blockbusters, or an obscure sci-fi flick from the 80s with terrible claymation… Continue reading shit film sunday: the strange tale of doctor mordrid