If like me you enjoy messing around with Vulkan, I’m sure you’ll be familiar with Renderdoc, the awesomest open-source graphics debugger ever. RenderDoc is a vital tool in sorting out most weird graphical errors that you’ll encounter in your graphics development adventures (it sure is for me), however on Linux things are a bit… homespun.… Continue reading installing renderdoc on linux: the road to happiness
Tag: opengl
lwjgl, maven and the path to happiness
The world of gamedev tutorials and Java is a hazardous one. The internet is full of outdated, broken tutorials that use long-abandoned bindings to OpenGL, engines that use out of date libraries, shit “personal toolkits” that work fine for a particular developer but no-one else and all other kinds of nonsense. How do I know… Continue reading lwjgl, maven and the path to happiness
You must be logged in to post a comment.