rust breakout part 4: this is the end, my friend!

(All code accompanying this tutorial series can be found here) They say that good things come to those who wait, and well… there’s been a bit of a wait for this one. Life has kept me away from article writing for quite a while, but as the year draws to a close, what better time… Continue reading rust breakout part 4: this is the end, my friend!

rust breakout pt 3: smashing into things and breaking them!

(All code for this tutorial can be found here: https://github.com/gwowen/breakout-tutorial-rust) So after last time we have our bat moving around, our ball bouncing around the window, and a wall of bricks drawn, but there’s something missing – they don’t interact, and that’s really not very interesting! To get to the game we want, we need… Continue reading rust breakout pt 3: smashing into things and breaking them!

rust breakout part 2 – player, blocks and ball, oh my!

(All the code from this lesson is found here on Github) Welcome back to the second installment of our Rust game development journey! In the previous post, we met Macroquad and set up a simple window. But let’s face it: that’s a little boring! It’s now time to take that window and set up the… Continue reading rust breakout part 2 – player, blocks and ball, oh my!